300 Warlords of Sparta Rome: Total War mod Released 2009. Ship models and skins. ATG Spartan Pack 1.2. Download ATG Spartan Pack 1.2.
It may not be the most played historical Total War game anymore, butTotal War: Rome II still wants to be your friend. It still pulls in around half the number of players 3K does every day and its peak time stats are still remarkably close at times. Serial to parallel converter i2c controller. We imagine a healthy mod scene helps with that, as does a decent DLC library.
This is a comprehensive list of every faction, unit, and campaign pack ever sold for Rome II in order of release with details on what makes it stand-out, and our general impressions as to whether or not it's worth picking up. Remember though; Total War DLC’s are all fairly factional/thematic, so if you don't care about the Greek states, for example, our recommendation won’t be of much use to you.
Price: £2.49
Nope. Simple as that. The effects are not that noticeable nor add a lot to the game, and their minor cosmetic role is not worth the asking price.
It’s also worth noting that ever since Shogun II, Creative Assembly’s practice of charging for this DLC has caused outcry among fans, with many arguing that blood and dismemberment should already be included in a game called ‘Total War’ anyway. Creative Assembly’s official explanation is that offering the DLC allows them to keep the PEGI 16 rating, but there’s been no confirmation that said DLC *needs* to be premium. Either way, not even worth it on sale.
Price: £6.99
Not really. While the new factions might sound interesting to people who like the idea of nomadic cultures, this DLC was badly executed. Factions are not really that different from the ones already available in the vanilla game and unit rosters are mainly composed of cavalry, which makes field battles somewhat easy but turns sieges into an exercise in frustration. Back when Nomadic Tribes was launched, CA hadn’t learned the power of making good asymmetrical factions, so the result is a weird unbalanced reskin of some minor factions. If you want a good Nomadic experience, go play Total War: Attila.
Price: £6.99
The Greek States Pack was released a day after Rome II first launched, which explains why many quite rightly feel like this content should have been part of the main game -- and why the community is still pissed off at it being sold separately. It features the most prominent factions ever added to Rome II via DLC, and they have interesting (if ordinary) bonuses: Athens gets boosts to cultural income, Sparta has a higher unit experience for infantry recruits, and Epirus goes all crazy on public order and minor settlement wealth.
If you like Roman-era Greece, the DLC is a no-brainer, but be warned: their rosters are lacking and can’t match the legionaries mano a mano due to Greece starting to lose much of its power around this period, which ultimately creates a unique yet underwhelming experience.
Price: £13.99
Ah, Hannibal. The hated Carthaginian that everybody loves. The dude crossed the Alps with elephants just to stab Rome in the heart, and nearly brought the whole Empire crashing to its knees when it was merely a young republic. The guy was good.
This campaign pack is all about the Second Punic War, putting the spotlight on Rome and Carthage. This campaign is more focused than the main one, which means you’ll be sauntering around Italy, Spain, and North Africa and getting into a bunch of battles. Like most Total War DLC’s, the inherent value of it depends on how much you like the subject matter, but on a technical and gameplay perspective, Hannibal at the Gates is novel and good enough to warrant merit. Just don’t expect to recreate the Cannae, because Rome II is a really melee-focused game.
Price: £13.99
Yes. Similar to Hannibal at the Gates, this campaign pack offers a more focused experience in an expanded section of Europe, allowing a quicker play-through both online or off. Caesar in Gaul shockingly takes place in modern day France and the south portion of Britain, where Julius Caesar finally completed the conquest of the Gaelic people.
The campaign only has four factions -- three of which are Gallic -- but it has another 44 cultures, a greater focus on characters, and some generally interesting battles with noted historical characters, making it a treat to any Roman (or Gaelic) fan out there.
Price: £6.99
Not really. Like the Nomadic Tribes DLC, this culture pack features half-baked factions that lack both gameplay development and historical flavour. Like the Nomadic Tribes and their utter lack of nomadin’, the Pirates and Raiders Culture Pack lacks any kind of piratin’ (or raidin’). Stay away unless you *really* want all of the DLCs.
Price: £2.49
Kinda -- yes for unit diversity, no for usefulness. While the animals and infantry units are very useful, the siege weapons are mostly a gimmick -- armoured Camel Cataphracts can plunge through enemy lines like the best cavalry out there, but Scorpion Pot Ballistaes can’t kill a guy if their lives depended on it (and it often does). Buy it only if you want powerful faction-specific infantry and animal units, and even then, don’t expect King Leonidas and his 300.
Price: £2.49
Yep. Aside from looking cool and adding some much-needed unit diversity (looking at you, Warhammer II’s High Elves), these womenfolk can kick the asses of most male fighters six ways till Sunday. They’re not exactly historically accurate in the sense of being fielded in every battle, but neither were Praetorian Guards -- and that doesn’t stop you from making whole legions of them, does it?
Price: £6.99
Yes. A Greek-inspired hybrid unit roster gives the Black Sea colonies a fighting chance against major powers, while its very distinct and significant faction bonuses create the first somewhat diverse Culture Pack in Rome II’s history.
As former citizens of the Greek states, Cimmeria, Pergamon and Colchis all share the same cultural bonuses to research rate and cultural conversion, making them quite good at conquering rival regions with advanced troops and keeping public order in check. Overall, it’s a doozy experience if you like these specific factions, so go for it.
Price: £13.99
Yes.
Kinda. If you want a chance to play as the Greek States without getting utterly trounced by Rome or Carthage or Parthia, yes. However, the campaign as a whole does suffer from a lack of balance, with everything taking way too long to get interesting. Due to the way most factions have nearly identical rosters, battles often devolve into a pitched battle of equal forces, and the DLC has a tendency to spring rebellions and betrayals at the worst moments to completely ruin your experience. If you like one of the Greek factions and can weather the shortcomings, you’re in for a nice experience.
Price: £13.99
Yes. This 2017 expansion was the first DLC released since 2014 and came about because Creative Assembly realised Rome II had more players in a day than every other historical Total War combined (at the time). The campaign seems to take lessons from Warhammer and makes main characters like Aurelian and Queen Palmyra incapable of being killed, wounding them for several turns instead of removing them from the game permanently. Overall, it’s a very good campaign that differs enough from other Rome II experiences. Read our Empire Dividedreview for more.
Price: £6.99
If you like the factions, yes. Out of all of Rome II’s Culture Packs, this is definitely the one that feels the most fleshed out. Each of the four factions have clearly cut out strengths and weaknesses both on the campaign and in battle, and while their varied rosters contain most unit types in the game, they clearly excel in different fields. The best thing, however, is how they can often go toe to toe against Rome if played properly, especially when defending -- which both feels good from a gameplay perspective, as well as strikes that ever elusive historical accuracy sweet spot. And it has armoured camels.
Price: £13.99
Rome II’s equivalent to Shogun 2’s Rise of the Samurai is a must-buy for fans of Rome’s early period. Aside from featuring a completely different geopolitical climate, the expansion clearly chronicles the period between the Early and Late Republic by steadily unlocking units, from hoplites and slingers to Triarii and Velites. It also includes new political events such as elections and uprisings that serve to keep the game dynamic, but it should be noted the DLCs only artillery is the Greek Ballista, and that is unlocked very far into the game by non-Syracuseans. Read our Rise of the Republic review for more.
Best Campaign DLC
Best Culture/Unit Packs
Got any other thoughts on the Rome II DLCs? Let us know in the comments below!
Rome: Total War Enhanced is a mod for Rome: Total War, created by xcmhx.
Description:
This mod keeps the 'vanilla' feel of the base game and adds a ton of features. The base game map has not been changed much but it has been extended to the far east. The Macedonian faction has been replaced with that of the Alexander official expansion. Some unit stats and traits have been altered. Almost all units have a captain or flag bearer. Unit production has been changed for all factions. Many more features.
Some key features:
Mod offers an installer.
Report problems with download to [email protected]
Name | Type | Size | Date | Total | 7 days |
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Rome: Total War - Rome: Total War Windows 10 Fix | mod | 1.6 KB | 10/6/2015 | 27.5K | 144 |
Rome: Total War - Roma Surrectum II v.3.1 | mod | 991.6 MB | 3/15/2020 | 9.7K | 92 |
Rome: Total War - The Lord of the Rings - Total War v.3.02 | mod | 823.9 MB | 5/13/2016 | 33.6K | 83 |
Rome: Total War - Unlock All Factions | mod | 14.4 KB | 5/6/2018 | 2.9K | 80 |
Rome: Total War - Extended Cultures V (23012020) | mod | 1332.1 MB | 3/2/2020 | 2.3K | 76 |
Rome: Total War - Rome: Total War Enhanced Plus v.2 | mod | 122.5 MB | 7/8/2018 | 11.4K | 57 |
Rome: Total War | demo | 162.4 MB | 8/23/2004 | 13.4K | 51 |
Rome: Total War - v.1.3 ENG | patch | 101.6 MB | 10/13/2005 | 7.2K | 51 |
Rome: Total War - Fair Mod v.3.31 | mod | 42.1 MB | 7/8/2018 | 2.1K | 35 |
Rome: Total War - Classical Age - Total War v.01.5 | mod | 667.6 MB | 4/5/2020 | 7.3K | 33 |
Rome: Total War - DarthMod Rome v.9.01 | mod | 351.8 MB | 3/14/2015 | 6.6K | 31 |
Rome: Total War - The Fourth Age: Total War - The Dominion of Men v.3.4 | mod | 1685.5 MB | 3/15/2020 | 5.9K | 31 |
Rome: Total War - TheSwanMod v.2.0 | mod | 269.1 MB | 3/1/2019 | 1.1K | 29 |
Rome: Total War - v.1.3 - v.1.5 ENG | patch | 27.7 MB | 12/15/2005 | 10.1K | 29 |
Rome: Total War - Terrae Expugnandae Extreme v.2.0.1 | mod | 216.7 MB | 5/13/2016 | 5.7K | 23 |
Rome: Total War - SPQR: Total War v.9.0 | mod | 497.2 MB | 10/10/2014 | 10.5K | 23 |